Navigating the Server
Clovercraft is an open world server with no world border. While this leaves you a vast amount of space to explore, it can also make it pretty easy to get turned around.
To help keep players together, we've established a few major cities that you can always get to using their warps. All players are also welcome to set up to 5 of their own home locations to teleport to!
Each major city and Warp location is guaranteed to be protected from mobs. You can safely travel to any of the following locations without worrying about what you'll find when you arrive.
All players start their journey on Clovercraft in our spawn garden at The Capitol. If you're ever lost or in a bad situation, the
/spawncommand will get you somewhere safe and familiar quick.
Founder: Snarky Teleport:
A pirate city and smugglers cove based upon the spirit of adventure! Whether you be sailing the high seas or exploring the dangerous caverns below, our city is all about adventuring together and pooling our resources to build the most raucous, lawless city around! (Although we be pirates, we live by a code of honor, not to be despoiling or plundering other players builds and loot.)
Founder: Zenfrii Teleport:
Grayhelm is a high fantasy themed city that was founded by traveling craftsfolk. Coming from a long line of dedicated creators and scholars, the city has a focus on high end crafting and spiritual wealth. Our citizens are the best of the best in their chosen craft, and we take enormous pride in dedicated hard work. The Everflame sits at the tip of the Earth’s Anvil, and is our guiding light.
Founder: Neigh Teleport:
Serpenfurr is a medieval, gothic themed city, inspired by European cities of the Middle Ages. Living on a mountain has made it’s residents tough-skinned fighters. But despite the appearance of a ruthless city with a temperamental leader, secrets lie at the heart of Serpenfurr that only her members will unlock.
Founder: MargraveMinette Teleport:
Deep below the crust of the earth, Soulguard Keep is a settled ancient city, made safe for the modern explorer. Soulguard Keep is not an official City-State of Clovercraft, but does offer members several highly valuable services. Within the ancient city, you will find a public villager trading hall, triple-spawner spider farm, and easy access to The End through the keeps dedicated End Portal.
Each member of the Clovercraft server has the ability to set up to five personal teleport locations using the Homes system.
By default, the last bed you slept in is registered as your
/homes bedlocation. This is where you will respawn if you die.
You can set your primary home location using
/sethomeand return to it from anywhere in the world using
You can set 4 additional homes, on top of your primary one. To set a secondary home, use the command
/sethome [homename]without the brackets. You can then return to that location at any time using
To get rid of a home that you no longer need, you can use
/delhome [homename]. If you use
/delhomewithout specifying a home name, your primary home will be deleted.
All members have the ability to request a teleport to another player at any time.
To request a teleport, use the command
/tpa [playername]with the name of the player you'd like to teleport to.
When you receive a teleport request, you will be notified in chat. To accept, simply type
/tpaccept. If you do not wish to accept, you can safely ignore the request, or type
If you mistakenly requested teleport permission from another player, you can cancel the request using